Daz|Studio is 3D posing, rendering and animation software that has been available for free for many years. I’ve never been a fan. I found Poser first, and have happily paid for upgrades to it since about 2004, and firmly believe it’s well worth the money.
I’ve used a lot of different 3D modelling and rendering packages over the years, and like to think that most of my lighting / rendering skills are transferrable from one to another. My main beef with Daz|Studio has always been that despite my knowledge, the best render I can achieve with its native render engine is along the lines of the below:
However, I came across a really good tutorial today, involving the uberenvironment shader, along with 3-point lighting + spotlight. The results are below. The hair took a while to render, but the results are good enough for me to possibly consider adding Daz|Studio to my render arsenal after all these years.